I love Stranger Things, not just because it is pure nostalgia for the films that helped shaped my early childhood, but for the simple fact that in the opening scene, a young child of color is playing Dungeons & Dragons with no shame. It is hard to be a geek more often than not, and when you are a geek who also happens to be a person of color, things only become more complicated.
There is a certain racial coding to geek and/or nerd culture. The required reading of geekdom, whether fantasy (Lord of the Rings, the Cthulu Mythos, or Conan) or science fiction (Hyperion, Dune, or Ender’s Game) are novels that focus on predominately white characters, featuring tokenism at best and downright racial animosity at worst. The canon of fantasy and sci-fi authors is overwhelmingly white.
In the classic early-’90s show, Family Matters, it is easy to see such. The uber-geek extraordinaire Steven Urkel can’t dance, lacks style and panache — he’s the antithesis of cool. When he invents a machine to turn himself into the perfect lover, Steven creates Stefan Urquelle, a suave, handsome, stylish young man who instantly wins hearts. Really, all that happened is that Steve went from a coded “hyper-whiteness,” as Mary Bucholtz puts it, to simply being what audiences expect a young black man to be. His extreme intelligence as Steven is marked as white while his more corporeal attractions as Stefan are marked as black. It is code-switching taken to the extreme.
With the expectation that geekiness is an embrace of whiteness, what happens when you are in fact not white? I am a geek, and I am Chicano. Over the course of my life I have learned to be both things proudly, but this presents a paradox. How can I justify my geek-cred while also maintaining my street-cred? Often, I cannot. I am a geek, and I am a brown man, and this has earned me a lot of shit from both sides.
On the one hand, I can run a D&D campaign about how poorly certain races like half-elves are treated, and my group will rail against the injustice of it all, but if I bring up any real-world situation of inequality, I get the cold shoulder at best or at worst booed down and given “focus on the game” lectures. As Junot Díaz allegedly said: “Motherfuckers will read a book that’s 1/3 in Elvish, but put in two lines of Spanish and [white people] think we’re taking over.”
But growing up around my more working-class family, I was teased for reading, and I was especially teased for reading books like Redwall or Lord of the Rings. That fantasy crap was for losers, gueros, and jotos. Some of my family even thought that Dungeons & Dragons was a gateway to Satanism and possession. (This was long before the Harry Potter sensation and attendant pushback.)
In high school in Los Angeles, I had a hard time creating a network of geeks simply because the price of entry into the geek world was too high, or my friends simply did not want to associate themselves with something so clearly “white.” The insults that my small band of geeks endured while we played Magic: The Gathering or discussed Dragon Ball Z were pretty inventive. Even now, some of my students snicker or laugh derisively when I make fantasy or science-fiction references, simply for the fact that, and I quote: “Dragons be for white kids with money.” It’s hard to argue against this reasoning when the most popular fantasy novel and TV series since Lord of the Rings features a platinum-blonde white woman saving thousands of adoring and helpless brown people.
You’d think that when I found geekdom, I’d be welcomed in with open arms, but my ethnic identifiers have often caused friction. One of my favorite geeky pastimes is Warhammer 40K, a tabletop miniatures game. I have played this game off and on since I was about 12, and its sweeping background of grimdark science-fantasy hits a lot of my geek buttons. Some years ago when I was building an army, I wanted to paint my soldiers to be more reflective of me, my family, and my friends. When I asked an employee at a store how I would paint darker skin, he laughed. He both didn’t know how you’d go about doing this because he hadn’t thought about it, and he thought it was silly that I wanted to do it. I have played against armies with not so subtly painted SS symbols on the sides of tanks. When I have spoken Spanish to one of my few Latino gaming friends I have heard in response, “No speaka tha Taco” from a passerby.
After a lot of years, I have met a good number of others like me, but even when gathered together, there is still the underlying restriction of “don’t be too ethnic.” If you want to make an observation about how something was casually or not-so-casually racist or commiserate in some shared experience of prejudice, you have to do that quietly, to the side. That is not something to be brought to the forefront of the conversation in mixed company. To some of my friends or acquaintances in the geek world, I am just too sensitive about these things, or they never really think of me as “Mexican.” I am too educated, too financially secure. If I am a little too loud, have a bit too much sabor at times, it can be awkward. In short, when I violate the codes and tenets of geekdom, I am reminded of my transgression, and in some cases, ostracized for it. And to some of my friends, students, and family, I speak “too white” or “forget where I came from.” I cannot be myself without violating either of these expectations, so I must either switch between personae depending on the situation, or learn to accept the friction. And I am not alone. There are many, many non-white geeks.
A lot of the standard stigma of geekdom is starting to subside as it becomes more and more mainstream and thus marketable, but some stigmas clearly die harder than others. Geekdom is now massively profitable, and so geekdom is expanding because those who profit from it understand that a larger audience is better for the bottom line. There are now celebrity geeks, although they are overwhelmingly white.
But I am not alone, even if it once felt that way. I have seen how much my local game stores and comic shops have changed, and I’ve gone from being the only brownish face in a store to being one of several, and depending on the geek endeavor, one of many. Even games are changing now, and one need only compare the ’70s artwork from Dungeons & Dragons to the artwork released today to see the whole shift in representation, both with women and people of color. There is progress; we now have an unapologetically black super hero series in Luke Cage. There is BlerDCon (Black Nerd), and Blerds (the term is typically inclusive of any non-white nerd) even get a shout-out in a song (thanks Childish Gambino).
Of course, this doesn’t mean everything is awesome, as you can see the pushback against this greater representation, whether it’s Gamergate or the stink over the Hugo awards. There are plenty of voices lamenting that SF and Fantasy are moving away from this paradigm, and most of them pretend that Octavia Butler didn’t write “real” SF or that Ted Chiang is “just ok.” If geekdom was never coded as hyper-white, why then is there such a loud resistance to the inclusion of non-white, non-male, non-binary, and non-heterosexual stories and characters?
Geek culture is changing because its demographics are changing, but work has to come from all sides. We Blerds (or whatever nomenclature you prefer) need to also take an active hand in creating geek culture, especially continuing the increase in authors of color engaging in these genres. This of course is often easier said than done, since access into these worlds has not been smooth. The geek world needs to open its doors to us, giving space and visibility to non-white creators and characters. The geek world needs to stop pretending that it is only a white world. Plenty of properties are starting to do this, but white geeks need to shut their peers down when there is pushback against this inclusion. As people of color, we cannot enforce strictures of racial or cultural credibility through something as simple as our goddamn hobbies, and as geeks, we cannot tacitly accept that being geeky means embracing a rejection of racial or ethnic identity, or allowing others to dictate that non-white cultures are non-normative.
In short, we need to live in the friction. Because we are awesome, even if that’s hard for others to see.
Image Credit: Wikimedia Commons.
Now that classic sci-fi mag Omni has risen from the Hades of publishing, editors are combing its massive archives in search of material to republish. Among that material, it turns out, are drawings of Dune homeworld Arrakis — drawings that happen to be endorsed by none other than Frank Herbert himself.